Function Index
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D
 dashStyle
 dblclick
 deactivate
 debug, OpenLayers.Console
 defaultClick
 defaultDblClick
 defaultDblRightClick, OpenLayers.Control.Navigation
 defaultIcon, OpenLayers.Marker
 defaultKeyPress, OpenLayers.Control.KeyboardDefaults
 defaultMouseDown
 defaultMouseMove
 defaultMouseOut
 defaultMouseUp
 defaultWheelDown, OpenLayers.Control.MouseDefaults
 defaultWheelUp, OpenLayers.Control.MouseDefaults
 delayedCall
 delayedRightCall, OpenLayers.Handler.Click
 delete
 DELETE, OpenLayers.Request
 destroy
OpenLayers.ControlOpenLayers.Control.AttributionOpenLayers.Control.DragFeatureOpenLayers.Control.KeyboardDefaultsOpenLayers.Control.LayerSwitcherOpenLayers.Control.ModifyFeatureOpenLayers.Control.MouseDefaultsOpenLayers.Control.MousePositionOpenLayers.Control.MouseToolbarOpenLayers.Control.NavigationOpenLayers.Control.NavigationHistoryOpenLayers.Control.OverviewMapOpenLayers.Control.PanelOpenLayers.Control.PanZoomOpenLayers.Control.PanZoomBarOpenLayers.Control.PermalinkOpenLayers.Control.SelectFeatureOpenLayers.Control.SnappingOpenLayers.Control.SplitOpenLayers.EventsOpenLayers.FeatureOpenLayers.Feature.VectorOpenLayers.Feature.WFSOpenLayers.FilterOpenLayers.Filter.LogicalOpenLayers.FormatOpenLayers.Format.WFSOpenLayers.Format.XMLOpenLayers.GeometryOpenLayers.Geometry.CollectionOpenLayers.HandlerOpenLayers.handler.KeyboardOpenLayers.Handler.MouseWheelOpenLayers.IconOpenLayers.LayerOpenLayers.Layer.ArcGIS93RestOpenLayers.Layer.ArcIMSOpenLayers.Layer.EventPaneOpenLayers.Layer.GeoRSSOpenLayers.Layer.GridOpenLayers.Layer.HTTPRequestOpenLayers.Layer.ImageOpenLayers.Layer.MarkersOpenLayers.Layer.TextOpenLayers.Layer.VectorOpenLayers.Layer.WFSOpenLayers.Layer.WMSOpenLayers.MapOpenLayers.MarkerOpenLayers.Marker.BoxOpenLayers.PopupOpenLayers.Popup.AnchoredOpenLayers.Popup.FramedOpenLayers.Popup.FramedCloudOpenLayers.ProjectionOpenLayers.ProtocolOpenLayers.Protocol.HTTPOpenLayers.Protocol.SQLOpenLayers.Protocol.SQL.GearsOpenLayers.Protocol.WFS.v1OpenLayers.RendererOpenLayers.Renderer.ElementsOpenLayers.Renderer.SVGOpenLayers.Renderer.VMLOpenLayers.RuleOpenLayers.StrategyOpenLayers.Strategy.FixedOpenLayers.StyleOpenLayers.StyleMapOpenLayers.TileOpenLayers.Tile.ImageOpenLayers.Tile.WFS
 destroyAllFeatures, OpenLayers.Tile.WFS
 destroyFeature
 destroyFeatures, OpenLayers.Layer.Vector
 destroyMarker
 destroyPopup
 determineQuadrant, OpenLayers.Bounds
 determineZIndex, OpenLayers.ElementsIndexer
 dir, OpenLayers.Console
 dirxml, OpenLayers.Console
 disableZoomWheel, OpenLayers.Control.Navigation
 dispatch, OpenLayers.Ajax.Responders
 dispatchException, OpenLayers.Ajax.Request
 display
 displayError, OpenLayers.Layer.Vector
 distanceTo
 distanceToSegment, OpenLayers.Geometry.OpenLayers.Geometry
 distVincenty, Util
 divClick, OpenLayers.Control.PanZoomBar
 doneDragging, OpenLayers.Control.DragFeature
 doubleClick, OpenLayers.Control.PanZoom
 down
 downFeature, OpenLayers.Control.DragFeature
 dragComplete, OpenLayers.Control.ModifyFeature
 dragPanMapObject
 dragStart, OpenLayers.Control.ModifyFeature
 dragVertex, OpenLayers.Control.ModifyFeature
 draw
 drawCircle
 drawExternalGraphic, OpenLayers.Renderer.Canvas
 drawFeature
 drawGeometry
 drawGeometryNode, OpenLayers.Renderer.Elements
 DrawLine, OpenLayers.Renderer.VML
 drawLinearRing
 drawLineString
 drawMarker
 drawPoint
 drawPolygon
 drawRectangle
 drawSurface
 drawText
dashStyle: function(style,
widthFactor)
dashStyle: function(style)
dblclick: function(evt)
Handle dblclick.
dblclick: function(evt)
Handle dblclick.
dblclick: function(evt)
Handle double-clicks.
dblclick: function(evt)
Handle double-clicks.
dblclick: function(evt)
Handle double-clicks.
deactivate: function ()
Deactivates a control and it’s associated handler if any.
deactivate: function()
Deactivate the control and all handlers.
deactivate: function ()
Deactivates the control.
deactivate: function()
Deactivate the control.
deactivate: function()
deactivate: function()
Deactivate the control.
deactivate: function()
deactivate: function ()
Deactivates the control.
deactivate: function()
Deactivate the control.
deactivate: function()
Deactivate the control.
deactivate: function ()
Deactivates the control.
deactivate: function()
Turn off the handler.
deactivate: function ()
deactivate: function()
Deactivate the handler.
deactivate: function()
Deactivate the handler.
deactivate: function()
Turn off the handler.
deactivate: function()
Deactivate the handler.
deactivate: function()
deactivate: function (evt)
deactivate: function()
turn off the handler
deactivate: function()
Turn off the handler.
deactivate: function()
Deactivate the strategy.
deactivate: function()
Tear down strategy with regard to reading new batches of remote data.
deactivate: function()
Deactivate the strategy.
deactivate: function()
Deactivate the strategy.
deactivate: function()
Deactivate the strategy.
deactivate: function()
Deactivate the strategy.
debug: function()
Writes a message to the console, including a hyperlink to the line where it was called.
defaultClick: function (evt)
defaultClick: function (evt)
defaultDblClick: function (evt)
defaultDblClick: function (evt)
defaultDblClick: function (evt)
defaultDblRightClick: function (evt)
OpenLayers.Marker.defaultIcon = function()
Creates a default OpenLayers.Icon.
defaultKeyPress: function (evt)
When handling the key event, we only use evt.keyCode.
defaultMouseDown: function (evt)
defaultMouseDown: function (evt)
defaultMouseMove: function (evt)
defaultMouseMove: function (evt)
defaultMouseOut: function (evt)
defaultMouseOut: function (evt)
defaultMouseUp: function (evt)
defaultMouseUp: function (evt)
defaultWheelDown: function(evt)
User spun scroll wheel down
defaultWheelUp: function(evt)
User spun scroll wheel up
delayedCall: function(evt)
Sets timerId to null.
delayedCall: function(evt)
Triggers pause callback.
delayedRightCall: function(evt)
Sets rightclickTimerId to null.
"delete": function()
Construct a request deleting a removed feature.
"delete": function(feature,
options)
Construct a request deleting a removed feature.
"delete": function(features,
options)
Delete features from the database.
DELETE: function(config)
Send an HTTP DELETE request.
destroy: function ()
The destroy method is used to perform any clean up before the control is dereferenced.
destroy: function()
Destroy control.
destroy: function()
Take care of things that are not handled in superclass
destroy: function()
destroy: function()
destroy: function()
Take care of things that are not handled in superclass.
destroy: function()
destroy: function()
destroy: function()
destroy: function()
The destroy method is used to perform any clean up before the control is dereferenced.
destroy: function()
Destroy the control.
destroy: function()
Deconstruct the control
destroy: function()
destroy: function()
destroy: function()
destroy: function()
destroy: function()
destroy: function()
Clean up the control.
destroy: function()
Clean up the control.
destroy: function ()
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
Remove reference to anything added.
destroy: function()
Remove reference to child filters.
destroy: function()
Clean up.
destroy: function()
Remove ciruclar ref to layer
destroy: function()
Clean up.
destroy: function()
Destroy this geometry.
destroy: function ()
Destroy this geometry.
destroy: function ()
Deconstruct the handler.
destroy: function()
destroy: function()
destroy: function()
Nullify references and remove event listeners to prevent circular references and memory leaks
destroy: function(setNewBaseLayer)
Destroy is a destructor: this is to alleviate cyclic references which the Javascript garbage cleaner can not take care of on its own.
destroy: function()
Destroy this layer
destroy: function()
Destroy this layer
destroy: function()
Deconstruct this layer.
destroy: function()
destroy: function()
Deconstruct the layer and clear the grid.
destroy: function()
destroy: function()
Destroy this layer
destroy: function()
destroy: function()
destroy: function()
Destroy this layer
destroy: function()
destroy: function()
Destroy this layer
destroy:function()
Destroy this map
destroy: function()
Destroy the marker.
destroy: function()
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
destroy: function()
destroy: function()
destroy: function()
Destroy projection object.
destroy: function()
Clean up the protocol.
destroy: function()
Clean up the protocol.
destroy: function()
Clean up the protocol.
destroy: function()
Clean up the protocol.
destroy: function()
Clean up the protocol.
destroy: function()
destroy: function()
destroy: function()
destroy: function()
Deconstruct the renderer.
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
Clean up the strategy.
destroy: function()
Clean up the strategy.
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
destroy:function()
Nullify references to prevent circular references and memory leaks.
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
nullify references to prevent circular references and memory leaks
destroyAllFeatures: function()
Iterate through and call destroy() on each feature, removing it from the local array
destroyFeature: function()
Destroy temporary geometries
destroyFeature: function()
Destroy the temporary geometries
destroyFeature: function()
Destroy temporary geometries
destroyFeatures: function(features,
options)
Erase and destroy features on the layer.
destroyMarker: function()
Destroys marker.
destroyMarker: function()
destroyPopup: function()
Destroys the popup created via createPopup.
destroyPopup: function()
determineQuadrant: function(lonlat)
determineZIndex: function(node)
Determine the z-index for the current node if there isn’t one, and set the maximum value if we’ve found a new maximum.
dir: function()
Prints an interactive listing of all properties of the object.
dirxml: function()
Prints the XML source tree of an HTML or XML element.
disableZoomWheel : function()
dispatch: function(callback,
request,
transport)
dispatchException: function(exception)
If the optional onException function is set, execute it and then dispatch the call to any other listener registered for onException.
display: function(display)
Hide or show the icon
display: function(display)
Hide or show the Layer
display: function(display)
Set the display on the pane
display: function(display)
Hide or show the layer
display: function(display)
Hide or show the Layer
display: function()
display: function()
Call the display method of the appropriate parent class.
display: function(display)
Hide or show the icon
display: function(display)
Hide or show the icon
displayError: function()
Let the user know their browser isn’t supported.
distanceTo: function(geometry,
options)
Calculate the closest distance between two geometries (on the x-y plane).
distanceTo: function(geometry,
options)
Calculate the closest distance between two geometries (on the x-y plane).
distanceTo: function(geometry,
options)
Calculate the closest distance between two geometries (on the x-y plane).
distanceTo: function(geometry,
options)
Calculate the closest distance between two geometries (on the x-y plane).
distanceTo: function(geometry,
options)
Calculate the closest distance between two geometries (on the x-y plane).
OpenLayers.Geometry.distanceToSegment = function(point,
segment)
OpenLayers.Util.distVincenty=function(p1,
p2)
Given two objects representing points with geographic coordinates, this calculates the distance between those points on the surface of an ellipsoid.
divClick: function (evt)
Picks up on clicks directly on the zoombar div and sets the zoom level appropriately.
doneDragging: function(pixel)
Called when the drag handler is done dragging.
doubleClick: function (evt)
down: function(evt)
This method is called during the handling of the mouse down event.
down: function(evt)
Start drawing a new feature
downFeature: function(pixel)
Called when the drag handler detects a mouse-down.
dragComplete: function(vertex)
Called by the drag feature control when the feature dragging is complete.
dragPanMapObject: function(dX,
dY)
dragPanMapObject: function(dX,
dY)
dragPanMapObject: function(dX,
dY)
dragStart: function(feature,
pixel)
Called by the drag feature control with before a feature is dragged.
dragVertex: function(vertex,
pixel)
Called by the drag feature control with each drag move of a vertex.
draw: function (px)
The draw method is called when the control is ready to be displayed on the page.
draw: function()
Initialize control.
draw: function()
Creates a Drag handler, using panMap and panMapDone as callbacks.
draw: function()
calls the default draw, and then activates mouse defaults.
draw: function()
Create handler.
draw: function()
{DOMElement} A reference to the DIV DOMElement containing the switcher tabs.
draw: function()
draw: function()
{DOMElement}
draw: function()
draw: function()
draw: function()
Called when the control is added to the map.
draw: function()
calls the default draw, and then activates mouse defaults.
draw: function()
Render the control in the browser.
draw: function()
{DOMElement}
draw: function(px)
draw: function(px)
draw: function()
{DOMElement}
draw: function()
{DOMElement}
draw: function()
{DOMElement}
draw: function()
draw: function(px)
Move the div to the given pixel.
draw: function(px)
Calls draw on the icon, and returns that output.
draw: function(px,
sz)
draw: function(px)
Constructs the elements that make up the popup.
draw: function(px)
draw: function()
Clear whatever is currently in the tile, then return whether or not it should actually be re-drawn.
draw: function()
Check that a tile should be drawn, and draw it.
draw:function()
Check that a tile should be drawn, and load features for it.
drawCircle: function(node,
geometry)
Virtual function for drawing Circle Geometry.
drawCircle: function(node,
geometry,
radius)
This method is only called by the renderer itself.
drawCircle: function(node,
geometry,
radius)
Render a circle.
drawExternalGraphic: function(pt,
style)
Called to draw External graphics.
drawFeature: function(geometry)
drawFeature: function()
Render geometries on the temporary layer.
drawFeature: function()
Render features on the temporary layer.
drawFeature: function()
Render geometries on the temporary layer.
drawFeature: function(feature,
style)
Draw (or redraw) a feature on the layer.
drawFeature: function(feature,
style)
Draw the feature.
drawFeature: function(feature,
style)
Draw the feature.
drawGeometry: function(geometry,
style,
featureId)
Draw a geometry.
drawGeometry: function(geometry,
style)
Used when looping (in redraw) over the features; draws the canvas.
drawGeometry: function(geometry,
style,
featureId)
Draw the geometry, creating new nodes, setting paths, setting style, setting featureId on the node.
drawGeometryNode: function(node,
geometry,
style)
Given a node, draw a geometry on the specified layer.
Render a line.
drawLinearRing: function(geometry,
style)
This method is only called by the renderer itself.
drawLinearRing: function(node,
geometry)
Virtual function for drawing LinearRing Geometry.
drawLinearRing: function(node,
geometry)
This method is only called by the renderer itself.
drawLinearRing: function(node,
geometry)
Render a linearring
drawLineString: function(geometry,
style)
This method is only called by the renderer itself.
drawLineString: function(node,
geometry)
Virtual function for drawing LineString Geometry.
drawLineString: function(node,
geometry)
This method is only called by the renderer itself.
drawLineString: function(node,
geometry)
Render a linestring.
drawMarker: function(marker)
Calculate the pixel location for the marker, create it, and add it to the layer’s div
drawMarker: function(marker)
Calculate the pixel location for the marker, create it, and add it to the layer’s div
drawPoint: function(geometry,
style)
This method is only called by the renderer itself.
drawPoint: function(node,
geometry)
Virtual function for drawing Point Geometry.
drawPoint: function(node,
geometry)
This method is only called by the renderer itself.
drawPoint: function(node,
geometry)
Render a point
drawPolygon: function(geometry,
style)
This method is only called by the renderer itself.
drawPolygon: function(node,
geometry)
Virtual function for drawing Polygon Geometry.
drawPolygon: function(node,
geometry)
This method is only called by the renderer itself.
drawPolygon: function(node,
geometry)
Render a polygon
drawRectangle: function(node,
geometry)
Virtual function for drawing Rectangle Geometry.
drawRectangle: function(node,
geometry)
This method is only called by the renderer itself.
drawRectangle: function(node,
geometry)
Render a rectangle
drawSurface: function(node,
geometry)
Virtual function for drawing Surface Geometry.
drawSurface: function(node,
geometry)
This method is only called by the renderer itself.
drawSurface: function(node,
geometry)
drawText: function(featureId,
style,
location)
Function for drawing text labels.
drawText: function(location,
style)
This method is only called by the renderer itself.
drawText: function(featureId,
style,
location)
This method is only called by the renderer itself.
drawText: function(featureId,
style,
location)
This method is only called by the renderer itself.
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